Posts Tagged ‘scratch’

Critical, Collaborative and Creative Thinking

January 25, 2011 Leave a comment

Integrating 21st century skills of critical, collaborative, and creative thinking is another important component of a quality education model. While these skills should be embedded in the overall curriculum, building structured learning lab time is essential to providing learning opportunities and authentic assessments of 21st century skills. Using open source and web 2.0 technologies, students and staff can engage in 21st century learning in a regular basis. Below are some ideas I have used in the past and recommend to structure critical, collaborative, and creative thinking lessons and projects.

Critical Thinking
The focus technologies to structure critical thinking and problem solving will be the use of computer programming software. Introducing the engineering design process at an early stage will help develop the skill of critical thinking and problem solving. Students can engage in design theory, mathematics, troubleshooting, quality assurance, and the scientific method while working on computer programming software. During the learning lab time, students can be using computer programming software developed specifically for K12 environment. Programs such as Scratch, Alice, Kodu Labs, and Google Sketchup can all be used to structure critical thinking and problem solving in a 21st century scientific/math environment. Engineering Design Tools for K12

Collaborative Thinking
There are host of web 2.0 technologies available to engage students in collaborative thinking. For example, lessons can be structured where students develop presentations, canvases, documents, spreadsheets, and wikis to share, edit, and collect information. One of the free tools available today is the private communication platform called Edmodo. Edmodo can be the secure private platform for students to social network and engage in online collaborative learning. Students can share docs & presentations, start threaded discussion, embed videos, and create polls to engage in open collaborative 21st century learning. This collaborative thinking platform can focus on writing, research, and presentation skills of students.

Creative Thinking
Developing and nurturing creative and innovative expression is a vital component of 21st century learning. Fortunately, the technology environment we live in today gives our students the ability to create and publish without investing heavily in expensive studios. There are many open source applications that will engage our students in multimedia editing and publishing. For example, our students can create podcasts and videos using Avidmux, and create posters using Glogster. The tools are easily accessible allowing our students a platform to engage in creative expression in its fullest potential. This creative thinking platform can focus on artistic, global, and ethical skills of students. Here is a list of open source software that can replace expensive Adobe multimedia software: K12 Technology Solutions on a Budget

Engineering Design Tools for K12

January 17, 2010 6 comments

I just wrapped up my semester for 8th grade engineering, and I would have to say it has been my most successful project-based learning class thus far. Thanks to huge donations from Qualcomm and Motorola, I was able to integrate hands-on science projects using electricity, K’NEX modeling, and bridge building kits. The students were engaged in cooperative design projects that included many technology tools on the web. I wanted to share the different tools we used in all my engineering and technology classes.

Phun – The Phun physics program lets students design objects in 2D and lets gravity act upon the objects when an action button is clicked. The students designed a simple machines track on the program and it was quite the challenge for many of my students. They worked relentlessly redesigning and improving their drawings. My eighth graders learned quickly that sometimes drawings cannot account for the many issues of real gravity applications. Without a doubt, my students learned Newton’s Laws of Motion authentically. Who needs books?

PhET Interactive Simulations – The University of Colorado at Boulder developed interactive electricity simulators that enabled my students to design their own circuits. We primarily used the circuit construction kit which allows you to design any circuits using resistors, batteries, and capacitors. It even has built in ammeters and voltmeters to verify Ohm’s Law. This simple and practical simulator is perfect way to demonstrate electricity before actually building real circuits.

Scratch – This open source object-oriented program language is a perfect introduction to teach mathematical applications of video game design. My students used this software to learn how to program using visual scripts. The community allows you to download scripts from other projects which allowed my students to tinker with code. It was a great example of learning from each other. We also used the following website for “how to” examples:

Google Sketchup – AutoCad 3D design capabilities for free using Google Sketchup. Mystudents used it for their research design project for engineering. They were required to draw the original invention and redesign it using Sketchup. My favorite had to be the drawing of the future train station depot.

FloorPlanner – The students learned how to use an architects ruler for my engineering class. The students learned how to scale using the ruler. For example, a 3/4 inch scale can equal 100 feet using the ruler. Their first project was to use the ruler to design a house floor plan with specific dimensions. The students used design floor planning website Floorplanner to professionally design their own house. Try it out, it is the real deal.

Creately – This online diagramming and design tool is a powerful engineering tool. It takes the power of Microsoft Visio and made it free and collaborative. My high school interns are currently using it to design a network diagram for the new PC Lab they are building. It has all the icons for network design such as routers, servers, and wires. It takes me back to my old days of network design when I worked for Extreme Networks. There are other collaborative tools similar to Creately such as Dabbleboard, Thinkature, and Twiddla.

Other websites that provided interactive simulations that were used to teach engineering concepts:

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